Kids First Coding & Robotics | No App Needed | Grades K-2 | Intro To Sequences, Loops, Functions, Conditions, Events, Algorithms, Variables | Parents’ Choice Gold Award Winner | by Thames & Kosmos

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Early STEM learning: an introduction to the fundamentals of coding and robotics for grades K-2.
Unplugged: no software, apps, or smart devices required!
Clear explanations: the 64-page, full-color experiment manual guides kids through the coding lessons and model building exercises.

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Meet Sammy. This cute little peanut butter and jelly sandwich is definitely a robotic that teaches coding ideas and expertise to youngsters in grades Okay-2. You don’t want a pill, smartphone, or laptop to program this robotic; packages are created by merely laying down a sequence of bodily code playing cards. Because the robotic drives over the code playing cards, an OID optical scanner on the underside of the robotic reads the code playing cards one after the other and masses this system. Subsequent, place the robotic on a grid fabricated from map playing cards, and the robotic runs this system. You may program the robotic to maneuver in numerous instructions, activate its output gear, mild up its LED, play sounds, and reply to completely different perform playing cards. The built-in output gear makes it attainable to construct easy robotic creations with arms or different transferring elements that reply in response to this system’s directions. This robotic equipment additionally teaches bodily engineering and drawback fixing expertise by way of a sequence of constructing and coding classes. The 30 classes are aligned with requirements for laptop science training developed by the Laptop Science Academics Affiliation (CSTA) and the Worldwide Society for Expertise (ISTE) Training, in addition to programs from Code.org. The teachings progress in complexity by way of the illustrated guide, permitting the equipment to be applicable for a kid as younger as 4 years with assist from an grownup and as previous as eight years. The teachings cowl these six key areas in coding: sequencing, loops, occasions, conditionals, capabilities, and variables. Along with Sammy, there are 5 different tales, every with a sequence of model-building and coding challenges and classes associated to it: a mouse strikes by way of a maze to seek out cheese; a penguin wanders round a zoo; a soccer participant strikes a ball into the objective; a hearth truck places out a hearth; and a manufacturing unit robotic performs duties in a manufacturing unit scene. A full-color illustrated guide guides customers by way of the coding classes and the meeting of the completely different fashions.

Early STEM studying: an introduction to the basics of coding and robotics for grades Okay-2.
Unplugged: no software program, apps, or good gadgets required!
Clear explanations: the 64-page, full-color experiment guide guides children by way of the coding classes and mannequin constructing workout routines.
Story-based: six completely different storylines are included, every with a sequence of model-building and coding classes, like a mouse transferring by way of a maze to seek out cheese or a soccer participant transferring a ball into the objective!

Specification: Kids First Coding & Robotics | No App Needed | Grades K-2 | Intro To Sequences, Loops, Functions, Conditions, Events, Algorithms, Variables | Parents’ Choice Gold Award Winner | by Thames & Kosmos

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Kids First Coding & Robotics | No App Needed | Grades K-2 | Intro To Sequences, Loops, Functions, Conditions, Events, Algorithms, Variables | Parents’ Choice Gold Award Winner | by Thames & Kosmos
Kids First Coding & Robotics | No App Needed | Grades K-2 | Intro To Sequences, Loops, Functions, Conditions, Events, Algorithms, Variables | Parents’ Choice Gold Award Winner | by Thames & Kosmos

$97.49

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